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Technical artist (project based)

amberstudio.com
Artista
Publicada el 10 junio
Descripción

We're dedicated to delivering top-notch service to our customers and know that our employees are key to making that happen. Our team works together towards common goals and we value each member's contributions to our mission of continuous improvement and innovation.
we are seeking an experienced technical artist to serve as the vital bridge between our art and engineering teams. Your goal is to empower our artists with robust tools and shaders while ensuring the game runs flawlessly across all platforms, from high-end consoles to mobile devices.
build and maintain efficient asset pipelines (maya/blender to unreal) to streamline the import and validation of characters and environments.
performance optimization: establish and enforce strict performance budgets (polycounts, draw calls, texture memory) to ensure a stable high fps in multiplayer local or online sessions.
rigging & technical animation: oversee complex character rigging and retargeting systems to allow for the expressive, comedic animations typical of the show's characters.
vfx & lighting: create performant, stylized visual effects (niagara/shuriken) and lighting setups that enhance the "game show" or "family home" atmosphere without cluttering the screen.
documentation & training: create clear technical guides and "source of truth" documentation to help non-technical artists navigate new tools and workflows.
experience: 5+ years as a technical artist in game dev, with at least one shipped title in the casual or party game genre.
expert-level knowledge of unreal engine, including proficiency in hlsl/glsl for shader development.
scripting skills: strong proficiency in python, c#, or c++ for creating automated tools and editor extensions.
communication: exceptional ability to translate complex technical constraints into actionable creative feedback for the art team.
experience working in co‐development or outsourcing is a plus
licensed ip experience: previous work on games inspired by tv, film, or popular animated series.
vfx background: strong eye for stylized particles and 2d-inspired motion graphics.
competitive project‐based compensation
opportunity to work on exciting and diverse projects
clear communication and support throughout the project duration.
flexibility in project timelines and deadlines.
potential for long‐term collaboration on future projects.

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