We are seeking a talented mid-level 2d production artist to join the art team.this role focuses on creating high-quality 2d production assets for mobile games, primarily props and items, with occasional work on environments and splash art.the ideal candidate is a skilled renderer who thrives in a structured daily production pipeline and can deliver polished, game-ready assets consistently.key responsibilitiesrender high-quality 2d production assets (primarily props and items) based on briefs and sketches, bringing them to a production-ready level.create occasional environment art and splash art pieces as needed.maintain visual consistency across all assets, ensuring alignment with the established art style and quality standards.apply strong skills in color theory, lighting, rendering, and perspective to deliver polished, professional assets.iterate on work based on feedback from the lead artist and art director, incorporating revisions efficiently.collaborate closely with the lead artist and art director within a structured daily production pipeline.adapt to new workflows, including ai-assisted processes and evolving production methodologies.meet production deadlines and maintain a consistent output in a fast-paced game development environment.required qualifications2+ years of relevant professional experience in 2d art production (game industry preferred).strong portfolio showcasing high-quality 2d rendered assets (props, items, environments, and/or characters).proficiency in adobe photoshop (primary tool for production work).demonstrated experience working in a production environment with established pipelines and deadlines.excellent written and spoken english (mandatory for daily communication with the team).strong understanding of color theory, lighting, rendering techniques, and perspective.ability to work collaboratively in a remote team environment.self-motivated with strong time-management skills and ability to work independently.preferred qualifications (nice to have)experience in mobile game art production specifically.familiarity with casual game art styles (disney-inspired, stylized, vibrant aesthetics).experience with ai-assisted art workflows and tools.knowledge of additional 2d tools (procreate, clip studio paint, illustrator).background in animation studios or entertainment industry art production.understanding of mobile game ui/ux and how assets support gameplay.offercompensation up to $2,500 usd/month (contractor arrangement).100% remote work from anywhere in the world.opportunity to work on games played by millions of daily active users.collaborate with industry veterans from top gaming and film studios.creative growth in a fast-paced, innovative mobile gaming environment.portfolio requirementscandidates must submit a portfolio that demonstrates:high-quality 2d rendered assets (props, items, and/or environments).strong command of color, lighting, and rendering techniques.visual consistency and attention to detail.ability to work within an established art style.minimum 6-10 relevant pieces showcasing range and quality.accepted formats: artstation, behance, personal website or pdf portfolio#j-*-ljbffr