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3d character artist (project based)

Amber
Artista
Publicada el 23 abril
Descripción

The quest:

create graphics for environments, characters and props together with a team of animators and 2d/3d artists
efficiently model assets that fit within the style of the game
ensure proper integration of the graphic assets in game
help conceptualize ideas and processes to come up with the best plan of action
meet clients, designers, producers to review projects and deadlines and agree on development timeline

the skills:

art education degree
5+ years of experience in game development, interpreting concepts, modelling and texturing assets
software experience such as 3ds max or maya
experience in unreal
experience in creating 3d characters with a spectrum of likeness skills (realistic to stylized,) with unreal/metahuman knowledge
ability to create consistent blend shapes while keeping specified style
rigging/skinning knowledge a bonus
experience animating assets, it’s a plus
efficient and fast uv working skills
superior eye for light, shade, color, and detail in crafting texture maps and materials
good hand painted texturing skill
excellent ability to prototype and craft block-out assets
ability to understand the needs of a project and stay within the style of the project.
Proficiently communicates with team members (concept artists, art directors), production, design and other departments

the reward:

competitive project-based compensation
opportunity to work on exciting and diverse projects
clear communication and support throughout the project duration.
Flexibility in project timelines and deadlines.
Potential for long-term collaboration on future projects.
Transparent and fair evaluation of your work.

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