Overview
at amber, we're always on the hunt for talented individuals to join our team. We’re dedicated to delivering top-notch service to our customers, and we know our employees are key to making that happen. We offer attractive compensation packages and opportunities to grow with us, and we are committed to continuous improvement and innovation as a team.
Responsibilities
create graphics for environments, characters and props together with a team of animators and 2d/3d artists
efficiently model assets that fit within the style of the game
ensure proper integration of the graphic assets in game
help conceptualizes ideas and processes to come up with the best plan of action
meet clients, designers, producers to review projects and deadlines and agree on development timeline
qualifications
art education degree
5+ years of experience in game development, interpreting concepts, modelling and texturing assets
software experience such as 3ds max or maya
experience in unreal
experience in creating 3d characters with a spectrum of likeness skills (realistic to stylized) with unreal/metahuman knowledge
ability to create consistent blend shapes while keeping specified style
rigging/skinning knowledge a bonus
experience animating assets is a plus
efficient and fast uv working skills
superior eye for light, shade, color, and detail in crafting texture maps and materials
good hand painted texturing skill
excellent ability to prototype and craft block-out assets
ability to understand the needs of a project and stay within the style of the project
proficiently communicates with team members (concept artists, art directors), production, design and other departments
the reward
competitive project-based compensation
opportunity to work on exciting and diverse projects
clear communication and support throughout the project duration
flexibility in project timelines and deadlines
potential for long-term collaboration on future projects
transparent and fair evaluation of your work
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