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3d environment artist (celaya)

Celaya, Gto
Liquid Development
Artista
Publicada el 2 noviembre
Descripción

Overview

Liquid Development was founded in 2000 and is the largest outsourcing art studio in North America. We offer a fun and cooperative work atmosphere, where collaboration is encouraged among a diversely talented team to remain on the cutting edge of content creation. Our team has contributed to AAA titles within the Halo, Mass Effect, Borderlands, and Call of Duty franchises. Check Us Out On ArtStation: https://www.artstation.com/liquiddevelopment

Interested in joining our team? As future projects await, we\'re on the lookout for exceptional talent to consider for upcoming roles. Take the initiative by submitting your application, and let\'s explore the possibilities together as our team grows.

We are currently seeking for 3D Environment Artists to join our team for upcoming projects. As an Environment Artist, you will use your keen eye for detail and exceptional Maya, Substance Painter and Unreal Engine skills to help us bring our games to realization. You will be part of an experienced creative and supportive team working on various AAA titles.

Responsibilities

- Adhere to a specific art style and address feedback given by your team leads
- Collaborate with other artists and world builders to create interesting and immersive environments
- Model environment geometry from simple level blockout to finished states
- UV map and paint custom texture sets or trim sheets for levels
- Polish up environments with detail objects, decals, VFX, and other set dressing elements

Qualifications
- A strong reel with recent work showcasing proficiency in Environment Art for Video Games (must submit to be considered)
- 3+ years of professional experience working on AAA games with at least 1 shipped title
- Knowledge of 3D applications such as Maya and Substance Painter
- Strong experience working in Unreal Engine 5 (integration, blueprints, performance polish)
- Proficiency in Set Dressing
- Experience using Perforce (P4V) and Jira/Confluence

Bonus Points
- Substance Designer experience
- Materials/Shaders creation

Application notes

Due to the high volume of applications, we kindly ask you not to reach out to the Liquid Development team. After you submit your application, you will receive a confirmation email. The hiring team will review your application, and you will hear from our Talent Acquisition team with updates on your status.

Benefits

What\'s in it for you? We offer opportunities to work on some of the biggest and best titles with dynamic people in the games industry, with upward career growth and fully remote work. Employment benefits for applicants located in the US include medical, dental, and vision, voluntary long-term/short-term disability, and 401K with company match.

Salary range: 33k MXN to 35k MXN gross per month.

Keywords Studios is dedicated to following an Equal Opportunities Policy to provide equal opportunities for all employees and potential employees.

Privacy notice

By applying, you understand that we will collect and process your information in accordance with the Applicant Privacy Notice. For more information, see https://www.keywordsstudios.com/en/applicant-privacy-notice.

Role Information: EN

Studio: Liquid Development

Location: Americas, Mexico, Mexico City

Area of Work: Art Services

Service: Create

Employment Type: Full Time, Contractor

Working Pattern: Remote

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